Reading assignments – 8-17-09

GRM-24 – Desktop Publishing

Publication Design Workbook, A Real-World Design Guide, by Timothy Samara

Pages 1-33
Topic Areas Covered:

Thinking – Content, Message, Organization

  • concept and content
  • evaluating and organizing: section and sequence
  • the many forms of content
  • color as communication
  • type as visual concept

Getting it Printed, by Eric Kenly and Mark Beach

Pages 1-21
Topic Areas Covered:

Planning for Results

  • precision planning
  • timely scheduling
  • optimal quantities
  • compelling quality
  • matching cost and value
  • planning workflows
  • service expectation
  • involving your printer
  • working with production managers
  • copyright concerns

Publication Design, by Roy Paul Nelson

Pages 1-28
Topic Areas Covered:

Chapter 1 – The Emergence of Publication Design

  • the design of magazines
  • the design of newspapers
  • the design of books
  • the design of miscellaneous publication
  • the role of the art director
  • the art director’s background
  • working with photographers and illustrators
  • working with writers
  • the realities of art direction
  • bringing in a consultant
  • the exercise of taste

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